The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic TTRPG

The gritty universe from Tom Clancy’s The Division is being translated into a dice-based role-playing experience. A partnership was established to create a tabletop RPG that explores the series' apocalyptic landscape. The project was revealed, with a funding drive scheduled to begin in the spring of 2026.

"This endeavor will bring the series' unique suspense, tactical intensity, and iconic world-building to the table, offering fans a new way to engage with The Division through immersive storytelling and mission-based gameplay," states an official release.

Initial offerings will include a beginner's box, essential manuals, a GM screen, miniatures, and several deluxe editions.

Delving Into The Division's Apocalyptic World

In this universe, a lethal pathogen called Green Poison was released in New York City, sending the nation into chaos. As the pandemic escalates, society crumbles and hostile groups emerge, transforming the city into a warzone. To preserve order, the government {activate|deploy] The Division, a secret cell of sleeper agents. This is where the players come in.

Development on the game has been underway for about three years, and it is reportedly finished. The upcoming Kickstarter campaign will function as a pre-launch sales platform to reach a wider market, specifically in the United States. Manufacturing will start right after the fundraiser, with shipping expected for later in 2026.

An Innovative Tactical System: The GRIS System

A preview at the system confirms it employs 10-sided dice predominantly through its new GRIS system, encouraging a streamlined and strategic style. Players use abilities to roll a handful of dice, usually between one and five d10s.

  • Rather than summing the total, players choose a single “resolution die” from the group.
  • This die is then measured against a set challenge number.
  • Achieving a natural 10 triggers special effects, such as increased harm or boosted support.

Engagements Focus On Positioning and Awareness

Fights stress placement and situational awareness, reflecting the video games. Elements like cover, elevation, or visibility have a direct impact dice rolls. This system is designed to reward teamwork and smart positioning over raw numbers.

A Thematic Wound System

The way injuries is tracked adds a interesting narrative layer. Operatives have a injury limit; taking heavy hits weakens their effectiveness by lowering the size of their dice pool.

  1. At critical condition, an agent is downed, but they’re not unconscious.
  2. They may still crawl and perform restricted acts, emulating the last stand seen in many shooter games.
  3. Any agent knocked down must roll on a injury chart, potentially gaining lingering conditions like trauma or mobility-impairing wounds.

A Ready-to-Play Scenario

A publicly available introductory rulebook is promised soon. It contains a ready-to-play introductory scenario called Ashes of Murray Hill. In this scenario, the group spearhead the search for a missing medical team and must thwart an assault by the notorious Rikers gang, who have seized control of that NYC neighborhood. More specifics and the complete product lineup will be detailed near the campaign launch.

Robert Fisher
Robert Fisher

Elara is an environmental writer and avid traveler passionate about sustainable living and wildlife conservation.